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Rockbound Molten Elemental

Large Elemental (earth), Neutral Evil


Armor Class 17 (natural armor)

Hit Points 90 (12d10+24)

Speed 30 ft. climb 20 ft.

STR 18 (+4)
DEX 12 (+1)
CON 14 (+2)
INT 8 (-1)
WIS 11 (+0)
CHA 8 (-1)

Saving Throws Con +5

Skills Perception +4

Damage Immunities fire

Senses darkvision 60 ft., passive Perception 14

Languages Common, Ignan, Terran

Challenge 7 (2,900 XP) Proficiency Bonus +3


Actions

Multiattack. The elemental makes two Rock Slam attacks and one Tail attack.
Rock Slam. Melee weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8+4) bludgeoning damage.
Tail. Melee weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 13 (2d8+4) bludgeoning damage. If the target is a Medium or smaller creature, it must succeed on a DC 15 Strength saving throw or be knocked prone.
Flame Breath (Recharge 5-6). The elemental exhales fire in a 30-foot cone. Each creature in that area must make a DC 14 Dexterity saving throw, taking 18 (6d6) fire damage on a failed save, or half as much on a successful one.

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Lore & Description

Appearance

A towering Large elemental, its form is a shifting blend of molten lava and cooled volcanic rock armor. The core glows orange through seams in a blackened carapace of basalt and obsidian-like plates. The armor clacks and chimes as it shifts, and steam and sulfurous scent waft from between joints. The molten heart within remains a living furnace, radiating heat that scorches nearby air. Attacks crack rock and send shards skittering. The armor's cold, stone exterior makes it difficult to pierce with ordinary strikes, while any heat it takes in is offset by the furnace beneath a fortress of rock.

Behavior & Origins

The Rockbound Molten Elemental is born where magma churns beneath a crust of obsidian and stone. The outer mantle forms a protective crust that slowly cools molten flesh within, turning former lava into a hardened shell. They roam volcanic ranges and basalt barrens, guarding their fiery core and absorbing heat to reinforce their rock shell. They defend their lair with patient, ponderous ferocity, preferring to smash foes with their rock-encrusted limbs and melt armor with a line of searing breath. Adventurers who seek to strike the molten core must first crack through its cooling armor, a process that can take patience and cunning.

Generation Info

Original prompt:
"A molten elemental wearing cooled rock like armor."

Created: Feb 2, 2026
Modified: May 31, 2026

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