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Porcelain Lantern Golem

Medium Construct (light-emitting, cracked porcelain), Neutral Evil


Armor Class 15 (natural armor)

Hit Points 60 (8d8+24)

Speed 30 ft.

STR 16 (+3)
DEX 14 (+2)
CON 16 (+3)
INT 10 (+0)
WIS 12 (+1)
CHA 8 (-1)

Saving Throws Con +5, Wis +3

Skills Stealth +4, Perception +4

Condition Immunities poisoned

Senses darkvision 60 ft., passive Perception 14

Languages Common

Challenge 4 (1,100 XP) Proficiency Bonus +2


Keen Senses. The creature has advantage on Wisdom (Perception) checks that rely on sight, hearing, or smell.
Light Emission. The golem's cracked porcelain leaks pale light. It sheds bright light in a 20-foot radius and dim light for an additional 20 feet.

Actions

Multiattack. The porcelain sentinel makes three attacks: one Bite and two Claws.
Bite. Melee weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 14 (3d6+4) piercing damage.
Claw. Melee weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 14 (3d6+4) slashing damage.
Tail. Melee weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 11 (2d6+4) bludgeoning damage. If the target is Medium or smaller, it must succeed on a DC 14 Strength saving throw or be knocked prone.

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Lore & Description

Appearance

A humanoid figure of porcelain, six feet tall, with a surface glazed to a perfect white. Jagged cracks snake across its body, glowing with inner light that shifts from pale gold to amber. The cracks leak a warm radiance that leaves motes of light swirling around it. The eyes are twin fissures that glow whenever it moves or speaks. The porcelain is translucent at the edges where cracks appear, and when the creature breathes or moves, the light flickers as if a lantern with a slow pulse. It radiates a calm, unsettling beauty, like a statue that has awakened to a forgotten memory.

Behavior & Origins

Once, artisans sought to imprison a vengeful shade within a ceremonial porcelain effigy to guard a temple. The ritual bound the spirit into the porcelain body, but something fractured during the binding. The golem emerged as a sentient lantern, a humanoid of cracked porcelain that leaks light. It serves as a guardian, its inner light revealing hidden truths and secrets to those who gaze too closely. In the dark, it glows like a living lantern; in daylight, the light seems to wane, and it draws back into its shell. It is both a beacon and a trap, captivating those who approach with its beauty while binding them to the temple's watchful gaze.

Monster Image

Porcelain Lantern Golem

Generation Info

Original prompt:
"A humanoid made of cracked porcelain that leaks light."

Created: Feb 2, 2026
Modified: May 31, 2026

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