Frost Giant Jarl
Armor Class 17 (natural armor)
Hit Points 210 (20d12+80)
Speed 40 ft.
Saving Throws Str +12, Con +10
Skills Perception +6, Intimidation +8
Damage Vulnerabilities fire
Damage Resistances cold; bludgeoning, piercing, and slashing from nonmagical attacks
Condition Immunities frightened
Senses darkvision 60 ft., passive Perception 16
Languages Giant, Common
Challenge 10 (5,900 XP) Proficiency Bonus +4
Actions
Legendary Actions
The jarl can take 3 legendary actions, choosing from the options below. Only one legendary action can be used at a time and only at the end of another creature's turn. The jarl regains spent legendary actions at the start of its turn.
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Lore & Description
Appearance
The frost giant jarl towers over most beings, his skin pale blue and covered in icy armor. His long white hair flows like frost, and his eyes glow like shards of ice. He brands an enormous greataxe, its blade frozen and shimmering with an ethereal blue light.
Behavior & Origins
The Frost Giant Jarl commands a legion of giants and is known for his brutal tactics in battle, often deploying his icy breath to freeze his enemies in place. He is revered and feared among his subordinates and will go to great lengths to prove his strength and dominion over the harsh, frigid landscapes he calls home.