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Clockwork Sentinel (Off-Switch Missing)

Medium Construct (clockwork), Lawful Neutral


Armor Class 15 (natural armor)

Hit Points 112 (16d8+40)

Speed 30 ft.

STR 16 (+3)
DEX 14 (+2)
CON 14 (+2)
INT 10 (+0)
WIS 12 (+1)
CHA 8 (-1)

Saving Throws Con +5, Wis +4

Skills Stealth +5, Perception +4

Condition Immunities poisoned

Senses darkvision 60 ft., passive Perception 14

Languages Common

Challenge 7 (2,900 XP) Proficiency Bonus +3


Regeneration. The clockwork soldier regains 5 hit points at the start of its turn if it has at least 1 hit point.
Keen Senses. The clockwork soldier has advantage on Wisdom (Perception) checks that rely on sight, hearing, or smell.

Actions

Multiattack. The clockwork sentinel makes two blade strikes and one gauntlet strike.
Blade Strike. Melee weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6+4) slashing damage. A swift arc of steel.
Gauntlet Smash. Melee weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 7 (1d6+4) bludgeoning damage. A heavy, crushing blow from a metal gauntlet.

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Lore & Description

Appearance

A tall, humanoid automaton of brass and copper plates, with gleaming gears visible through rivets. Its single amber eye flickers like a failing lantern, and its chest is a sunken clockwork heart whose rhythmic ticks echo in the air. Wires and spindled limbs connect to a central power core. The edge of its weapons bear scorch marks, and a pale blue liquid leaks from a crack in its torso. The thing seems to move with a purpose in search of something to satisfy its endless dutyโ€”the off-switch that should end its words, yet its mind remains locked to the corridor it was built to guard.

Behavior & Origins

Built by a long-forgotten order of clockwork engineers to guard a citadel, the Sentinel was granted a singular purpose: to endure, endure, endure. During a great siege, a master artificer removed its off-switch to prevent would-be saboteurs from ending its work. The Sentinel still patrols, its internal chronometer driving it forward; it cannot rest or shut down unless the core is destroyed or corrupted. It will attack anything it perceives as a threat to the location it protects, speaking in clipped phrases of orders, bracing, and the ticking beat of its heart. It seeks a way to reset itself, or to find the missing switch that would finally release it from its endless vigil.

Generation Info

Original prompt:
"A clockwork soldier missing its off-switch."

Created: Feb 2, 2026
Modified: May 28, 2026

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