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Radiant Beast

Large Celestial, Lawful Good


Armor Class 18 (natural armor)

Hit Points 130 (13d10+52)

Speed 50 ft. fly 60 ft.

STR 20 (+5)
DEX 16 (+3)
CON 18 (+4)
INT 12 (+1)
WIS 16 (+3)
CHA 20 (+5)

Saving Throws Con +7, Wis +6, Cha +8

Skills Perception +7, Persuasion +9

Damage Resistances radiant; necrotic

Condition Immunities charmed, frightened

Senses darkvision 120 ft., passive Perception 17

Languages Celestial, Common, telepathy 120 ft.

Challenge 8 (3,900 XP) Proficiency Bonus +3


Legendary Resistance (3/Day). If the creature fails a saving throw, it can choose to succeed instead.
Aura of Light. At the start of each of its turns, the Radiant Beast sheds bright light in a 30-foot radius and dim light for an additional 30 feet. Creatures of its choice within this light regain 5 hit points.
Magic Resistance. The creature has advantage on saving throws against spells and other magical effects.
Innate Spellcasting. Radiant Beast's spellcasting ability is Charisma (spell save DC 17, +9 to hit with spell attacks). It can innately cast the following spells:
1st level (4 slots): bless, shield of faith
2nd level (3 slots): lesser restoration, spiritual weapon
1/day each: holy aura, divination
3/day each: flamestrike, mass healing word
At will: light, guiding bolt
Cantrips (at will): sacred flame, thaumaturgy

Actions

Multiattack. The creature makes three radiant claw attacks.
Radiant Claw. Melee weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 18 (3d8+5) radiant damage. On a hit, the target must succeed on a DC 17 Constitution saving throw or be blinded until the end of its next turn.
Light Beam. Ranged spell Attack: range 120 ft., one target. Hit: 22 (4d10) radiant damage. The radiant energy streaks toward a target, which must make a DC 17 Dexterity saving throw, taking full damage on a failed save, or half as much on a successful one.

Reactions

Radiant Shield. When a creature within 30 feet of the Radiant Beast is hit by an attack, it can use its reaction to grant the affected creature a +2 bonus to its AC against that attack.

Legendary Actions

The creature can take 3 legendary actions, choosing from the options below.

Detect. The creature makes a Wisdom (Perception) check.
Radiant Surge. The creature creates a surge of radiant energy within 20 feet of itself. Each creature of the Radiant Beast's choice within that radius must succeed on a DC 17 Constitution saving throw or take 14 (4d6) radiant damage.
Heal (Costs 2 Actions). The creature targets one creature within 30 feet and restores 10 hit points.

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Lore & Description

Appearance

The Radiant Beast is a magnificent creature of pure light, standing tall with a shimmering body that glows with all the colors of dawn. Its ethereal mane flows like liquid sunlight, and its eyes sparkle like the stars. The air around it hums with a celestial energy, invigorating those nearby.

Behavior & Origins

This celestial guardian roams the lands, seeking to protect those in need and vanquish evil. It is said that the Radiant Beast is a harbinger of hope and renewal, traveling wherever darkness threatens to overwhelm. Legends speak of its ability to heal, inspire courage in the hearts of the fearful, and smite foes with divine radiance.

Monster Image

Radiant Beast

Generation Info

Original prompt:
"A heavenly beast of pure light"

Created: Jan 28, 2026
Modified: May 31, 2026

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