Aegorath, Bound Warlord
Armor Class 18 (natural armor)
Hit Points 210 (28d8+84)
Speed 30 ft.
Saving Throws Con +8, Wis +7
Skills Insight +7, Athletics +9, Perception +6
Senses darkvision 60 ft., passive Perception 16
Languages Common, Celestial
Challenge 14 (11,500 XP) Proficiency Bonus +5
Actions
Legendary Actions
The creature can take 3 legendary actions, choosing from the options below. Only one legendary action can be used at a time and only at the end of another creature's turn. The creature regains spent legendary actions at the start of its turn.
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Lore & Description
Appearance
Aegorath appears as a towering bronze-skinned figure clad in rune-marked plate that seems to be forged from weathered moonlight. The body beneath the armor is mortal and lean, but the gaze that burns from within the helm glitters with starlit war-sigil. His mane of dark hair flows as if caught in a breeze that never exists, and his hands glow with runes that pulse with the cadence of marching armies. When he shifts, the mortal host trembles, and whispers of ancient battles echo from the armor as if a chorus of departed generals inhabits his skin. Aegorath’s presence smells of ozone and iron, and the air around him thrums with the pressure of a battle-site about to erupt.
Behavior & Origins
Long ago, a war deity sought to end all wars by seizing mortal form and steering the fate of armies directly. The world would not allow a god to roam free among mortals, so a binding ritual sealed the deity’s essence within a chosen champion. The ritual corrupted the body, fracturing the god’s divine will into a disciplined, war-hardened intellect that speaks through the host’s mouth. Now, Aegorath fights through the mortal vessel, seeking open war to fulfill a divine directive—yet the body’s own desires and memories sometimes clash with the deity’s iron code. Adventurers who seek to banish him must either outfight the host’s fearsome discipline or break the binding that keeps the god’s power tethered to a single mortal form.