Eternal Lich
Armor Class 17 (mage armor)
Hit Points 120 (20d8+20)
Speed 30 ft. fly 60 ft.
Saving Throws Con +5, Int +9, Wis +6
Skills Arcana +10, History +10, Perception +6
Damage Vulnerabilities radiant
Damage Resistances necrotic; cold
Damage Immunities poison, psychic
Condition Immunities charmed, frightened, paralyzed, poisoned
Senses darkvision 60 ft., passive Perception 16
Languages Common, Infernal, Primordial
Challenge 12 (8,400 XP) Proficiency Bonus +4
Actions
Legendary Actions
The Eternal Lich can take 3 legendary actions, choosing from the options below. Only one legendary action can be used at a time and only at the end of another creature's turn. The lich regains spent legendary actions at the start of its turn.
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Lore & Description
Appearance
The Eternal Lich is a skeletal figure cloaked in tattered, shadowy robes adorned with glowing arcane symbols. Its eye sockets blaze with an unholy blue flame, and a faint aura of necromantic power surrounds it. Wisps of darkness cling to its skeletal fingers, making its presence both mesmerizing and horrifying.
Behavior & Origins
Once a powerful wizard obsessed with the pursuit of immortality, the Eternal Lich has forsaken its humanity in an unholy ritual, binding its soul to its phylactery. Driven by an insatiable thirst for power, it seeks to dominate the living, creating thralls and using forbidden magic to expand its influence. In conversation, it is cold, calculating, and eerily persuasive, often tempting the unwary with promises of power in exchange for their loyalty.