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Cursed Death Knight

Medium Undead, Lawful Evil


Armor Class 18 (plate armor)

Hit Points 130 (20d8+40)

Speed 30 ft.

STR 18 (+4)
DEX 12 (+1)
CON 15 (+2)
INT 10 (+0)
WIS 14 (+2)
CHA 16 (+3)

Saving Throws Wis +6, Cha +7

Skills History +4, Intimidation +7

Damage Vulnerabilities radiant

Damage Resistances cold; necrotic; bludgeoning, piercing, and slashing from nonmagical attacks

Condition Immunities charmed, frightened, poisoned

Senses darkvision 60 ft., passive Perception 12

Languages Common, Infernal

Challenge 10 (5,900 XP) Proficiency Bonus +4


Legendary Resistance (3/Day). If the Cursed Death Knight fails a saving throw, it can choose to succeed instead.
Aura of Despair. Creatures of the Death Knight's choice within 10 feet of it have disadvantage on saving throws against being frightened.
Dreadful Strike. When the Cursed Death Knight scores a critical hit, it can cause the target to make a DC 15 Wisdom saving throw or become frightened for 1 minute.
Innate Spellcasting. Cursed Death Knight's spellcasting ability is Charisma (spell save DC 15, +7 to hit with spell attacks). It can innately cast the following spells:
1/day each: fear, animate dead
3/day each: hold person, spiritual weapon
At will: chill touch, thaumaturgy

Actions

Multiattack. The Cursed Death Knight makes two Longsword attacks.
Longsword. Melee weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 15 (2d8+6) slashing damage. On a hit, the target must succeed on a DC 15 Constitution saving throw or take an additional 10 (3d6) necrotic damage.
Life Drain. Melee spell Attack: +8 to hit, reach 5 ft., one target. Hit: 9 (2d8) necrotic damage. The Cursed Death Knight touches a creature, dealing necrotic damage and regaining hit points equal to the damage dealt.

Legendary Actions

The Cursed Death Knight can take 3 legendary actions, choosing from the options below. Only one legendary action can be used at a time and only at the end of another creature's turn.

Dreadful Glare. The Death Knight targets one creature it can see within 30 feet of it. The target must succeed on a DC 15 Wisdom saving throw or be frightened until the end of its next turn.
Parry. The Death Knight adds 4 to its AC against one melee attack that would hit it.
Spellcasting (Costs 2 Actions). The Death Knight can cast one spell it has available.

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Lore & Description

Appearance

A specter in darkened armor, the Cursed Death Knight is wreathed in shadows and emits a chilling aura of despair. Its armor is etched with ancient runes, glowing softly in the dark, while its once noble visage is twisted in eternal rage.

Behavior & Origins

Once a valiant knight betrayed by his comrades, the Cursed Death Knight now roams the land as a harbinger of death, seeking vengeance for its betrayal. It often lingers near battlefields, preying on the weak and punishing those who dare to forget the lessons of loyalty and betrayal.

Monster Image

Cursed Death Knight

Generation Info

Original prompt:
"A death knight cursed for betrayal"

Created: Jan 28, 2026
Modified: Jun 1, 2026

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