Scarab Swarm
Armor Class 13 (natural armor)
Hit Points 18 (4d6+4)
Speed 10 ft. climb 10 ft.
Saving Throws Dex +4
Skills Perception +2
Senses darkvision 60 ft., passive Perception 12
Languages โ
Challenge 1 (200 XP) Proficiency Bonus +2
Actions
📷 Export as Image
Share your monster as a beautiful PNG image styled like classic D&D sourcebooks.
Includes: Full stat block, monster image (if selected), CR badge, and QuickMonster branding.
Resolution: High-quality PNG at 2x scale for crisp display on any device.
Lore & Description
Appearance
A writhing, glittering cloud of tiny scarabs skitters and clambers over itself in a living, bronze-green tide. Each beetle bears a dull, amber carapace that glints in the light, and the swarm emits a soft buzzing as they move in a coordinated, almost hive-mind pattern. They favor living prey with soft flesh and warmth, crawling in a hungry tide to overwhelm their target. They cannot digest insects, structures, or undead, and will avoid those targets or flee if pressed by them. When they successfully attack, they attempt to crawl atop their prey, funneling into cracks and seams to bite and gnaw at the victim from within, forcing a contested strength save to end the threat.
Behavior & Origins
Scarabs that feed as a mass are a horror of the desert and ruined cities. They travel in dim, shimmering swarms that glow faintly with the heat of the sun. They ignore creatures that are not suitable prey and will retreat if pressed by enemies they cannot consume. A successful bite from the Scarab Swarm is a claustrophobic, creeping threat as the beetles try to take up residence in the target's flesh, forcing a strong will to escape the tugging, pinching mass.